that's why i would recomend to pick biggest planet as your first ecumenopolis as cost and time is the same no matter how big or small planet is (aside from building city districts, but you can designate world to be a city one so cost and time of building city tiles partially reduced), later you could potentially use arcology on smaller worlds (even belowe 10) and use them as Bureaucratic Centers (planet designation) so your admin cap will basically skyrocet (just drop one or two leisure acrology districts to keep amenities high)īasically most important perks of ecumenopolis are unique districts (mainly foundry ones), completing first ecumenopolis will be huge boost to your alloy production (and pop growth as a bonus), one of notable feature is that you can produce volatile motes required to alloy production on the same planet as you can move both alloy and amenities production from building slots to city districts, so your planet is not only more efficient but also much more flexible. While Arcology project work similar to terraforming, keep in mind it's time is fixed to 10 years, regardless of techs, edicts, perks etc. I would advice to pick up the biggest availbe planet in your empire (regardless of habitabilty) and start to clean blockers and build city districts (planetary decision requires 0 tile blockers, and every tile to be city one). Turning planet into one giant city provides complete habitabilty, regardless of species (similar to gaia, but w/o hapiness, but with biggest boost to resources 20% instead of 10%, and bonus 50% pop growth speed) i would advice to not terraform it if you plan to make it arcology world, it would be just a waste of time and resources.
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